3DUniversity.net3D Checklist
Learn About 3D Equipment Needed for 3D 3D Programming Fine Tuning Your 3D
Did you know?
3D projectors in classrooms have proven to provide better retention and attentiveness in to many school subjects.
Children who are exposed to 3D during pre-school years are more likely to realize if they have a vision issue that could impact their reading and writing.
3D@Home recommends all children receive a vision examination by a licensed vision-care professional before the age of 5.

Mobile Game Consoles

The first mobile 3D game console is the 3DS version of the popular Nintendo handheld games. The 3DS has a lenticular, glasses-free screen. It has an adjustment bar which is user-adjustable to adjust the amount of depth in a game.

An interesting note on the Nintendo 3DS is the initial warnings by the company to restrict usage of the device to children under 6. This 'warning' has been disagreed with by the American Optometric Association, which finds that the 3DS can be a useful indicator (not a cause) of vision issues that usually go undetected.

The ability to feel comfortable viewing 3D imagery is a complex eye movement that most human's have mastered. Less than this ability could signal the need for treatment or therapy. The best way to be sure is to see a vision specialist often and don't rely on an in-school screening which doesn't test for this advanced function.

3D Mobile Game Consoles

Filter by:

CompanySort ModelSort Capture ModeSort 3D GlassesSort DisplaySort Native ResolutionSort  
Nintendo3DSDual Channel
2 Lens Channel(s)
2 Imager(s)
None
Barrier
5.30" LCD800x240More Info
Contains 2 screens - a 2D bottom screen with 320x240 resolution and a top AS-3D screen with 800x240 native resolution. Built-in slide allows control of 3D depth all the way to 2D. Built-in motion sensor and gyro, dual cameras for 3D acquisition; sleeppass communication. Preload with games, access to Netflix [ hide ]